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- Date: Sun, 29 May 1994 14:06:53 -0400 (EDT)
- From: Timothy Miller <millert@undergrad.csee.usf.edu>
- Subject: Re: MAUS
- To: gem-list@world.std.com
- In-Reply-To: <9405291131.AA00675=avg@mijt.cwi.nl>
- Message-Id: <Pine.3.87.9405291453.B13407-0100000@undergrad>
- Mime-Version: 1.0
- Precedence: bulk
-
-
-
- On Sun, 29 May 1994, Annius Groenink wrote:
-
- >
- > > Atari Works uses ctrl-A for 'select whole document'. Take a quick look
- > > at your keyboard and tell me that your little finger couldn't
- > > accidentally slip and hit them both. I do it too often, but once is
- > > enough for me. I will be typing along, accidentally hit ctrl-a, and a
- > > few other keys, and Atari Works will (in it's stomach-churningly slow
- > > line-by-line manner) delete your entire document. Ever time that
- > > happens, I want to shoot Pradip and whomever talked him into using it.
- > > Something as easy to hit as ctrl-a should NOT select anything of
- > > consequence, and something as dangerous as select-whole-document
- > > shouldn't be easily accessible (or even at all from the keyboard).
- >
- > Atari Works is just unsafe in general. A program should always provide
- > a way out if a user accidentally lost important data. A single-stage undo
- > is simply not enough to avoid irritation. Once a solution has been found
- > for that (e.g. the trash can in Edith) control + A is no longer a problem.
- > It is also highly standard on other platforms (like ^W for close windows).
-
- Well, fortunately, accidential erasure from hitting Ctrl-A is almost
- always corrected by UNDO. I and a few others I have talked to have
- expressed their distaste for something as easy to hit as ctrl-a being
- used to select something as dangerous as select-whole-document. Ofir
- tells me that Ctrl-A has been accepted as standard by both Germans and
- others, but regardless of who has accepted it, I think it should be
- REMOVED as a standard. This is an issue that I will press very
- strongly. As I said, these standards need to be chosen carefully, and
- regardless of who has excepted it, if it's bad, it should be removed.
-
- With many other programs (especially for UNIX), Ctrl-A moved the cursor
- to the beginning of the line, and Ctrl-E moves to then end. Maybe we
- should use those assignments.
-
- >
- > > Two others that tick me off are shift-backspace and shift-delete. I'll
- > > be typing along, and start typing in a string of capital letters by
- > > holding down shift and then make a mistake. My automatic reaction is to
- > > hit backspace... shift-backspace deletes the whole line. VERY irritating.
- >
- > Hit UNDO once. Should work, shouldn't it? I like shift-backspace but find
- > shift-delete a bit strange. Ortogonally thinking, it should mean:
- > delete everything right to the cursor. But it means delete line and line feed
- > altogether!
-
- Unlike the damage caused by ctrl-A, UNDO never fixes the damage caused by
- shift-backspace. I will often end up retyping the same line repeatedly
- if I make a typo in the middle of a string of all caps.
-
- >
- > > My whole point is that when you come up with standards, DO NOT be
- > > arbitrary. If you come up with something, THINK through it, test it, and
- > > make sure that it's not going to cause problems. Others agree with me
- > > that the abovementioned problems with Atari Works are serious design
- > > errors, and since they came from Atari's standard, Atari is ultimately at
- > > fault.
- >
- > I agree in part (basically things like shift-delete).
- >
- > > The standards should help people to be PRODUCTIVE, NOT get in their way.
- > > One should go so far as to figure out what operations are used most
- > > frequently and assign those first. If close-document comes out ctrl-w or
- > > ctrl-z, or ctrl-i, I dont' care, as long as it is chosen such that it
- > > makes the life of the user more productive.
- >
- > There is one good argument for Atari's codes ^W and ^A. If anyone should
- > ever be thinking of buying an Atari and s/he is familiar with a Macintosh
- > or good X-Windows applications, then the Atari guidelines will make programs
- > look very familiar. ^U for close window and ^W for wechseln (cycle) will
- > feel very strange to him/her.
-
- My pet pieve is Ctrl-A because it's dangerous. The others, I could
- almost care less about. Although, I do hate it when someone uses totally
- alien short-cut-keys, like they did with the Lattice C editor. YUCK!
- VERY FAST, ellegant editor, but they shortcuts make no sense.
-
- >
- > > Think about what Dvorak did when designing his keyboard layout. He
- > > figured out what letters were used in what frequency and what workloads
- > > each of the fingers could handle, then make intelligent, careful
- > > assignments of letters to fingers to come up with a keyboard that takes
- > > on the order of 20 times less energy to use than a QWERTY keyboard. Put
- > > the same kind thought and research into your standards, whether they be
- > > for hot-keys or import/export drivers.
- >
- > Shortcuts are much less regularly used than letters for typing text.
- > The biggest problem for shortcuts is remembering them. Therefore, they
- > should, as far as possible, suggest their use, like ^A for All, ^Q for
- > Quit, ^W for close window. One exceptions is perhaps cut/copy/paste
- > (^X ^C ^V) which is ergonomical, and by now known by more than half of all
- > computer users in the world (?)
- >
- > --
- > Annius V. Groenink | E-mail: avg@cwi.nl | Private & ZFC:
- > CWI, Kruislaan 413 | Room: M233 | P.O. Box 12079
- > 1098 SJ Amsterdam | Ext: 4077 | NL 1100 AB Amsterdam
- > Netherland | Phone: +31 20 592 4077 | Phone: +31 20 695 9901
- >
-
- Be warned. I am an Atari fanatic, an efficienty fanatic, and a
- user-interface freak. Being involved with this standards commitee, I'm
- going to make sure it's perfect. If necessary, I will discuss it with a
- friend of mine who is a full Professor at the university of south
- Florida's computer science department and has a Ph.D in psychology.
-
-
-